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Free Luau Code Export

Roblox GUI Script Generator: Free Luau Code Export

Describe a UI in plain text and get editable Luau you can paste into StarterGui. No manual UDim2 math, no hand-placing instances. The output is real code you own.

Why a script generator beats hand-writing Luau

Hand-writing a Roblox GUI in Luau means creating every ScreenGui, Frame, TextLabel, and TextButton with Instance.new, setting each Size and Position with UDim2, and wiring every event handler by hand. A simple main menu can take an hour. The script generator collapses that to a single prompt: you describe the UI in plain text, and it returns a complete LocalScript that builds the entire hierarchy programmatically. The output is not a screenshot or a black-box asset - it is real, editable Luau you can read, tweak, and extend with your own game logic. You own the code.

The generator understands Roblox-specific terms, so you can mention ScreenGui, Frame, UIGridLayout, UDim2, and Scale/Offset by name and it will use them correctly. It also generates the layout visually on the canvas first, so you can drag, resize, and recolor before exporting - the code and the canvas stay in sync, so what you see is exactly what you paste into Studio.

Export formats for every workflow

The script generator exports three formats to fit how you work. LocalScript is a single file for StarterGui - paste it and your GUI appears, ideal for menus, HUDs, and simple panels. ModuleScript wraps the GUI in a reusable module with a Create function, so you can spawn the same UI pattern multiple times or share it across places. Client+Server bundles both sides with a RemoteEvent for two-way logic - use it for shops, inventories, and anything that needs server validation. Pick the format that matches your game, and the generator produces the right code structure automatically.

Example: generated Luau

Below is the kind of script the generator outputs for a simple main menu. Read it, tweak it, and paste it into StarterGui.

StarterGui/MainMenu.lua
lua
1-- Generated by Roblox GUI Maker
2local Players = game:GetService("Players")
3local player = Players.LocalPlayer
4local gui = player:WaitForChild("PlayerGui")
5
6local menu = Instance.new("Frame")
7menu.Name = "MainMenu"
8menu.Size = UDim2.new(0.4, 0, 0.6, 0)
9menu.Position = UDim2.new(0.5, 0, 0.5, 0)
10menu.AnchorPoint = Vector2.new(0.5, 0.5)
11menu.BackgroundColor3 = Color3.fromRGB(20, 20, 30)
12menu.Parent = gui
13
14local corner = Instance.new("UICorner")
15corner.CornerRadius = UDim.new(0, 12)
16corner.Parent = menu
17
18local playButton = Instance.new("TextButton")
19playButton.Name = "PlayButton"
20playButton.Size = UDim2.new(0.8, 0, 0.15, 0)
21playButton.Position = UDim2.new(0.1, 0, 0.2, 0)
22playButton.Text = "Play"
23playButton.Parent = menu
24
25playButton.MouseButton1Click:Connect(function()
26 print("Player pressed Play")
27end)

How it works

  1. 1

    Describe your UI

    Type what you want, e.g. 'a main menu with a Play button and Settings button.' The generator understands Roblox terms like Frame, TextButton, and UDim2.

  2. 2

    Refine on the canvas

    Drag elements, tweak Size and Position, and preview on mobile before exporting. The code updates as you edit.

  3. 3

    Export and paste

    Click Export to get a LocalScript. Paste it into StarterGui in Studio, press Play, and your GUI appears.

Frequently asked questions

Best practices for prompt-to-Luau

The quality of the generated script depends on the prompt. Be specific about layout and elements, not about implementation details. Say "a main menu with a Play button, Settings button, and Store button, dark style, mobile" rather than "make a good menu." The generator understands Roblox terms like ScreenGui, Frame, TextButton, UIGridLayout, and UDim2, so naming them explicitly gives it the right structure. If the first result is not quite right, refine it on the canvas instead of regenerating - editing on the canvas costs no credits, and the code updates as you drag.

Common use cases: main menus with Play/Settings/Store buttons, shop panels with item grids and Buy buttons, HUDs with health and ammo counters, inventory grids with drag-and-drop slots, settings panels with sliders and toggles, and dialogue boxes with typewriter text. Each is a single prompt away, and the generated Luau follows Roblox best practices - Scale-based sizing, clear instance names, and commented sections so you know where to customize.

Generate your first GUI script

Free to start. 50 AI credits per month, no credit card required.